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<<nobr>>You are <<textbox "$playername" "Enter your name" autofocus>>, the <<cycle "$descriptorselect" autoselect>>
<<optionsfrom $playerdescriptor>>
<</cycle>> <<cycle "$class" autoselect>>
<<optionsfrom $playerclass>>
<</cycle>>. <br>And you are going on an [[adventure]].
<</nobr>><<set $playerdescriptor to ["brave", "cunning", "wise"]>>
<<set $playerclass to ["rogue", "wizard", "fighter", "ranger"]>>
<<set $topshelf to ["a parrot", "a crow", "a frog", "a butterfly"]>>
<<set $middleshelf to ["a shark", "a rabbit", "a dog", "a fox"]>>
<<set $bottomshelf to ["a whale", "a fish", "an octopus", "a crane"]>>
<<set $unwrapped to []>>
<<set $riddlelock1 to "locked">>
<<set $candle to 0>>
<<set $pile to ["$book1", "$book2", "$book3", "$book4", "$book5", "$book6", "$book7", "$book8", "$book9", "$book10", "$book11", "$book12"]>>
<<set $book1 to "<i>Eragon</i> by Christopher Paolini">>
<<set $book2 to "<i>Bark George!</i> by Jules Feiffer">>
<<set $book3 to "<i>The Princess and the Goblin</i> by George MacDonald">>
<<set $book4 to "<i>Magical Mission</i> by Geronimo Stilton">>
<<set $book5 to "<i>Harry Potter and the Sorcerer’s Stone</i> by J.K. Rowling">>
<<set $book6 to "<i>Fetch-22</i> by Dav Pilkey">>
<<set $book7 to "<i>The Reptile Room</i> by Lemony Snicket">>
<<set $book8 to "<i>The Hobbit, or, There and Back Again </i> by J.R.R. Tolkien">>
<<set $book9 to "<i>Redwall</i> by Brian Jacques">>
<<set $book10 to "<i>Dealing with Dragons</i> by Patricia C. Wrede">>
<<set $book11 to "<i>The Neverending Story</i> by Michael Ende">>
<<set $book12 to "<i>The Princess and the Pony</i> by Kate Beaton">>
<<set $booksheld to[]>>
<<set $booksonshelf to[]>>Yes, you are $playername, the $descriptorselect $class. And you are going on an adventure with your <<linkappend "party" t8n>><<if $class is "rogue">>, a shrewd wizard and a fearless fighter<<elseif $class is "wizard">>, a courageous fighter, and a quick-witted rogue<<elseif $class is "fighter">>, a shrewd wizard and a quick-witted rogue<<endif>><</linkappend>>.
The three of you are about to set off on a fantastic quest to plunder the lair of a dragon.
The three of you [[advance]] toward the dragon's cave.You and your party advance towards the mouth of the dragon's cave. The inside is dark and gloomy, with strange noises coming from within. You look at your party. They are clearly <<cycle "_fearlevel" autoselect>>
<<option "shaken">>
<<option "scared">>
<<option "very scared">>
<<option "terrfied">>
<<option "petrified">>
<<option "quaking in their boots">>
<</cycle>>.
As the $descriptorselect $class, you volunteer to take the lead.
<<linkappend "<i>I do?</i>" t8n>> <br> You do! You advance toward the cave, knowing your friends will not be far behind. With a deep breath and a glance back at your party, you enter [[the cave]]<</linkappend>> The cave is spookier the closer you get, but you bravely take a step forward <<linkappend "into the dark..." t8n>>
@@.pulse;CLICK!@@
<<timed 2s t8n>>As you step into the cave you hear a noise as your foot comes down on a pressure pad! You hear a <i>swoosh</i> behind you as large iron door slams shut, separating you from your party and plunging you into darkness. You realize you are...<</timed>><br><<timed 7s t8n>>@@.shudder;<p class="new_font">[[ON YOUR OWN]].</p>@@<</timed>><</linkappend>>You make your way further into the cave, feeling along the wall as you go. Eventually you come to a door.
<<linkreplace "Go through the door" t8n>>You go through the door (It's not like there's anywhere else for you to go after all). The room is small and brightly lit. Against the left wall, there's a large table in the corner with some square pieces of paper. On the right wall there are three shelves placed one over the other in a vertical column, with what appears to be some figures on top. Across from you is a large wooden door.
What do you do?
[[Examine table]]
[[Examine shelves]]
[[Examine door]]
<<linkreplace "Go back the way you came" t8n>> You try the door you came through, but it has locked itelf behind you.<</linkreplace>><</linkreplace>>You examine the table. It's much larger than any table you've seen before, almost too big for a person to use. You peer up over the edge. The table is covered with origami papers. Interesting.
[[Go back]]There are three shelves on the wall. The topmost shelf is painted a light blue colour, the middle a vibrant green, and the bottom a dark blue. Each shelf contains several origami figures. Which shelf do you want to look at?
<<nobr>>
<<silently>>Top Shelf Length >1 <</silently>>
<<linkappend "The top shelf" t8n>><br><<if $topshelf.length gt 1>>There are <<print $topshelf.length>> figures on the top shelf: $topshelf<br>
<<if $topshelf.includes ("a frog") is not true>> There is an unfolded paper with a "<span class="bigtextair">6</span>" on it.<br><</if>>
<<linkreplace "Unfold" t8n>> Which figure do you unfold?
<<if $topshelf.includes ("a crow")>><br>[[The crow]]<</if>>
<<if $topshelf.includes ("a parrot")>><br>[[The parrot]]<</if>>
<<if $topshelf.includes ("a frog")>><br>[[The frog]]<</if>>
<<if $topshelf.includes ("a butterfly")>><br>[[The butterfly]]<</if>><br>
<</linkreplace>>
<<silently>>Top shelf Length is 1<</silently>>
<<elseif $topshelf.length is 1>>There is 1 figure on the top shelf: $topshelf<br>
<<if $topshelf.includes ("a frog") is not true>> There is an unfolded paper with a "<span class="bigtextair">6</span>" on it.<br><</if>>
<<linkreplace "Unfold" t8n>> Which figure do you unfold?
<<if $topshelf.includes ("a crow")>> <br>[[The crow]]<</if>>
<<if $topshelf.includes ("a parrot")>><br>[[The parrot]]<</if>>
<<if $topshelf.includes ("a frog")>><br>[[The frog]]<</if>>
<<if $topshelf.includes ("a butterfly")>><br>[[The butterfly]]<</if>> <</linkreplace>>
<br>
<<silently>> Top Shelf 0 left <</silently>>
<<elseif $topshelf.length is 0>>There aren't any figures left on the top shelf.
<<if $topshelf.includes ("a frog") is not true>><br>There is an unfolded paper with a "<span class="bigtextair">6</span>" on it.<br><</if>><</if>>
<</linkappend>>
<br>
<<silently>>Middle Shelf >1 figures <</silently>>
<<linkappend "The middle shelf" t8n>><br>
<<if $middleshelf.length gt 1>>There are <<print $middleshelf.length>> figures on the middle shelf: $middleshelf<br>
<<if $middleshelf.includes ("a shark") is not true>> There is an unfolded paper with a "<span class="bigtextearth">5</span>" on it.<br><</if>>
<<linkreplace "Unfold" t8n>> Which figure do you unfold?
<<if $middleshelf.includes ("a shark")>><br>[[The shark]] <</if>>
<<if $middleshelf.includes ("a rabbit")>><br>[[The rabbit]] <</if>>
<<if $middleshelf.includes ("a dog")>><br>[[The dog]]<</if>>
<<if $middleshelf.includes ("a fox")>><br>[[The fox]]<</if>><br>
<</linkreplace>>
<<silently>> Middle shelf 1 figure <</silently>>
<<elseif $middleshelf.length is 1>>There is 1 figure on the middle shelf: $middleshelf<br>
<<if $middleshelf.includes ("a shark") is not true>> There is an unfolded paper with a "<span class="bigtextearth">5</span>" on it.<br><</if>>
<<linkreplace "Unfold" t8n>> Which figure do you unfold?
<<if $middleshelf.includes ("a shark")>><br>[[The shark]] <</if>>
<<if $middleshelf.includes ("a rabbit")>><br>[[The rabbit]] <</if>>
<<if $middleshelf.includes ("a dog")>><br>[[The dog]]<</if>>
<<if $middleshelf.includes ("a fox")>><br>[[The fox]]<</if>><br>
<</linkreplace>>
<<silently>> Middle shelf 0 figures <</silently>>
<<elseif $middleshelf.length is 0>>There aren't any figures left on the middle shelf.
<<if $middleshelf.includes ("a shark") is not true>><br>There is an unfolded paper with a "<span class="bigtextearth">5</span>" on it.<br><</if>><</if>>
<</linkappend>>
<br>
<<silently>> Bottom shelf >1 figures <</silently>>
<<linkappend "The bottom shelf" t8n>><br>
<<if $bottomshelf.length gt 1>>There are <<print $bottomshelf.length>> figures on the bottom shelf: $bottomshelf<br>
<<if $bottomshelf.includes ("a crane") is not true>>There is an unfolded paper with a "<span class="bigtextwater">3</span>" on it.<br><</if>>
<<linkreplace "Unfold" t8n>> Which figure do you unfold?
<<if $bottomshelf.includes ("a whale")>> <br>[[The whale]] <</if>>
<<if $bottomshelf.includes ("a fish")>><br>[[The fish]]<</if>>
<<if $bottomshelf.includes ("an octopus")>><br>[[The octopus]] <</if>>
<<if $bottomshelf.includes ("a crane")>><br>[[The crane]] <</if>>
<br>
<</linkreplace>>
<<silently>> Bottom shelf 1 figure <</silently>>
<<elseif $bottomshelf.length is 1>>There is 1 figure on the bottom shelf: $bottomshelf<br>
<<if $bottomshelf.includes ("a crane") is not true>>There is an unfolded paper with a "<span class="bigtextwater">3</span>" on it.<br><</if>>
<<linkreplace "Unfold" t8n>> Which figure do you unfold?
<<if $bottomshelf.includes ("a whale")>> <br>[[The whale]] <</if>>
<<if $bottomshelf.includes ("a fish")>><br>[[The fish]]<</if>>
<<if $bottomshelf.includes ("an octopus")>><br>[[The octopus]] <</if>>
<<if $bottomshelf.includes ("a crane")>> <br>[[The crane]]<</if>>
<br>
<</linkreplace>>
<<silently>> Bottom shelf length 0 <</silently>>
<<elseif $bottomshelf.length is 0>>There aren't any figures left on the bottom shelf.
<<if $bottomshelf.includes ("a crane") is not true>><br>There is an unfolded paper with a "<span class="bigtextwater">3</span>" on it.<</if>><</if>><</linkappend>>
<br>
[[Go back]]
<</nobr>><<nobr>>
The door is tall and made of thick, heavy wood. It's firmly locked with a combination lock, consisting of three numbers. <br><br>
<span class="bigtextair"><<cycle "$topcodeResult" autoselect>>
<<option 0>>
<<option 1>>
<<option 2>>
<<option 3>>
<<option 4>>
<<option 5>>
<<option 6>>
<<option 7>>
<<option 8>>
<<option 9>>
<</cycle>> </span>
<span class="bigtextearth"><<cycle "$middlecodeResult" autoselect>>
<<option 0>>
<<option 1>>
<<option 2>>
<<option 3>>
<<option 4>>
<<option 5>>
<<option 6>>
<<option 7>>
<<option 8>>
<<option 9>>
<</cycle>></span>
<span class="bigtextwater"><<cycle "$bottomcodeResult" autoselect>>
<<option 0>>
<<option 1>>
<<option 2>>
<<option 3>>
<<option 4>>
<<option 5>>
<<option 6>>
<<option 7>>
<<option 8>>
<<option 9>>
<</cycle>> <br></span>
[[Try this code|Door Results]]
<</nobr>>The room is small and brightly lit. Against the left wall, there's a large table in the corner with some square pieces of paper. On the right wall there are three shelves placed one over the other in a vertical column, with what appears to be some figures on top. Across from you is a large wooden door.
What do you do?
[[Examine table]]
[[Examine shelves]]
[[Examine door]]
<<linkreplace "Go back the way you came" t8n>> You try the door you came through, but it has locked itelf behind you.<</linkreplace>><<set $topshelf.delete ("a parrot")>> You unfold the parrot.
[[Examine shelves]]<<set $topshelf.delete ("a butterfly")>> You unfold the butterfly.
[[Examine shelves]]<<set $topshelf.delete ("a crow")>> You unfold the crow.
[[Examine shelves]]
[[Go back]]<<set $middleshelf.delete ("a rabbit")>> You unfold the rabbit.
[[Examine shelves]]<<set $middleshelf.delete ("a dog")>> You unfold the dog.
[[Examine shelves]]<<set $middleshelf.delete ("a fox")>> You unfold the fox.
[[Examine shelves]]<<set $bottomshelf.delete ("a whale")>> You unfold the whale.
[[Examine shelves]]<<set $bottomshelf.delete ("a fish")>> You unfold the fish.
[[Examine shelves]]<<set $bottomshelf.delete ("an octopus")>> You unfold the octopus.
[[Examine shelves]]<<nobr>><<set $topshelf.delete ("a frog")>><<set $unwrapped to "6">>
You unfold the frog. There is a bright blue number "<span class="bigtextair">6</span>" on it. <br>
[[Examine shelves]]<br>
[[Go back]]<br>
<</nobr>><<nobr>><<set $middleshelf.delete ("a shark")>><<set $unwrapped to "5">>
You unfold the shark. There is a green number "<span class="bigtextearth">5</span>" on it. <br>
[[Examine shelves]]<br>
[[Go back]]
<</nobr>><<nobr>><<set $bottomshelf.delete ("a crane")>><<set $unwrapped to "3">>
You unfold the crane. There is a dark blue number "<span class="bigtextwater">3</span>" on it. <br>
[[Examine shelves]]<br>
[[Go back]]
<</nobr>><<nobr>>
<<if $topcodeResult is 6 and $middlecodeResult is 5 and $bottomcodeResult is 3>>The lock clicks opens!<br>
You open the door and arrive in another room. There are three stone statues facing you when you come through the door, with inscriptions carved beneath them. Behind them are three coloured candles, unlit. To the right of these candles is another door; to the left of them a piece of paper is taped on the wall.<br>
[[Examine the first statue|Riddle1]]<br>
[[Examine the second statue|Riddle2]]<br>
[[Examine the third stature|Riddle3]]<br>
[[Look at the paper|Riddle Note]]<br>
<br>
<<else>>That doesn't seem to be the code. <br>Try again?<br>[[Look around some more|Go back]]<br>[[Try the code again|Examine door]]<</if>><</nobr>><p style="text-align:center;"> <img src="https://i.imgur.com/HLJRvBa.png" alt="A statue of a small, cute dragon reclining on a rock." width="500 px"></p>
You step forward and take a closer look at the statue. Behind the statue is an unlit, white candle. On a plaque in front of the statue, the following words are carved:
<i>Strong enough to make waves
Or push a boat upon the sea
You may hear me whistling through a cave
But by your eyes I may never be seen </i>
WHAT AM I?
<<textbox "$answer1" "ANSWER" autofocus>>, [[you say to the statue.|RiddleResult1][$answer1 to $answer1.toUpperCase()]]
[[Back|Riddleroomback]]<<nobr>>
<<if $answer1 is "WIND" or $answer1 is "THE WIND">><<set $candle +=1>><<set $candle1 to true>>The candle behind the statue flickers, and is suddenly lit! It seems you have answered the riddle correctly.<br>
[[Go back to the room|Riddleroomback]]
<<else>>That doesn't seem to be the right answer.<br>
[[Try again?|Riddle1]]<br>
[[Go back to the room|Riddleroomback]]<</if>>
<</nobr>><p style="text-align:center;"> <img src="https://i.imgur.com/QdnJ2id.png" alt="A statue of a small, cute dragon sitting on a rock with his arms crossed." width="500 px"></p>
You step forward and take a closer look at the statue. Behind the statue is an unlit, blue candle. On a plaque in front of the statue, the following words are carved:
<i>What always runs but never walks,
Often murmurs, never talks,
Has a bed but never sleeps,
Has a mouth but never eats?</i>
<<textbox "$answer2" "ANSWER" autofocus>>, [[you say to the statue.|RiddleResults2][$answer2 to $answer2.toUpperCase()]]
[[Back|Riddleroomback]]<p style="text-align:center;"> <img src="https://i.imgur.com/Ay205Bb.png" alt="A statue of a small, cute dragon curled up on a rock, tail over his nose." height="500 px"></p>
You step forward and take a closer look at the statue. Behind the statue is an unlit, red candle. On a plaque in front of the statue, the following words are carved:
<i>I am always hungry,
I must always be fed,
The finger I touch,
Will soon turn red</i>
<<textbox "$answer3" "ANSWER" autofocus>>, [[you say to the statue.|RiddleResults3][$answer3 to $answer3.toUpperCase()]]
[[Back|Riddleroomback]]There is a yellowed and slightly-singed paper taped to the door. The handwriting is very messy, but you can make out the following message:
<p class="note">"If you want to proceed and face the mighty dragon, you must answer me these riddles THREE!
P.S. Oh and the statues aren't so smart, so you should answer simply.
P.P.S. And it helps if you SHOUT!"</p>
[[Look around the room|Riddleroomback]]<<nobr>>In the room there are three stone statues, with inscriptions carved beneath them. Behind them are three coloured candles. To the right of these candles is another door; to the left of them a piece of paper is taped on the wall.<br>
<<if $candle1 is not true>>[[Examine the first statue|Riddle1]]<br><</if>>
<<if $candle2 is not true>>[[Examine the second statue|Riddle2]]<br><</if>>
<<if $candle3 is not true>>[[Examine the third stature|Riddle3]]<br><</if>>
[[Look at the paper|Riddle Note]]<br>
[[Try the door|Openriddledoor]]
<</nobr>><<nobr>>
<<if $answer2 is "RIVER" or $answer2 is "THE RIVER" or $answer2 is "A RIVER" or $answer2 is "STREAM" or $answer2 is "A STREAM" or $answer2 is "BROOK" or $answer2 is "A BROOK">><<set $candle +=1>><<set $candle2 to true>>The candle behind the statue flickers, and is suddenly lit! It seems you have answered the riddle correctly.<br>
[[Go back to the room|Riddleroomback]]
<<else>>That doesn't seem to be the right answer.<br>
[[Try again?|Riddle2]]<br>
[[Go back to the room|Riddleroomback]]<</if>>
<</nobr>>
<<nobr>>
<<if $answer3 is "FIRE" or $answer3 is "THE FIRE" or $answer3 is "A FIRE" or $answer3 is "FLAME" or $answer3 is "A FLAME">><<set $candle +=1>><<set $candle3 to true>>The candle behind the statue flickers, and is suddenly lit! It seems you have answered the riddle correctly.<br>
[[Go back to the room|Riddleroomback]]
<<else>>That doesn't seem to be the right answer.<br>
[[Try again?|Riddle3]]<br>
[[Go back to the room|Riddleroomback]]
<</if>>
<</nobr>><<nobr>>
<<if $candle eq 3>>The door opens! You step through and find yourself in yet another room. The room is large, yet somehow cozy. The dirt floor has a nice carpet thrown over it, and there is an enormous bean bag chair in the corner. On one wall is a huge magnifying glass, much bigger than any person would ever be able to lift. Next to it hangs a painting. In one corner is a pile of books, and against one wall is a small shelf painted gold. Across from the door you came through there is another large door. <br>
[[Examine the pile of books]]<br>
[[Examine the bookshelf]]<br>
[[Examine the beanbag chair]]<br>
[[Examine the painting]]<br>
[[Try the door]]
<<else>> The door is tightly shut. Looks like you'll have to do something else before it opens.<br> [[Go back to the room|Riddleroomback]] <</if>>
<</nobr>>
<<nobr>>
There are <<print $pile.length>> books in the pile. <br>
<<if $pile.includes ("$book1")>>
<<linkappend "$book1" t8n>><br>
[[Description|https://www.goodreads.com/book/show/113436.Eragon?from_search=true&from_srp=true&qid=dERlU9OQEE&rank=1]]<br>
[[Take book|Book1][$pile.delete ("$book1")]]<br>
<</linkappend>><br>
<</if>>
<<if $pile.includes ("$book2")>>
<<linkappend "$book2" t8n>><br>
[[Description|https://www.goodreads.com/book/show/595586.Bark_George?ac=1&from_search=true&qid=rjdXSJL2Qm&rank=1]]<br>
[[Take book|Book2][$pile.delete ("$book2")]]<br>
<</linkappend>><br>
<</if>>
<<if $pile.includes ("$book3")>>
<<linkappend "$book3" t8n>><br>
[[Description|https://www.goodreads.com/book/show/444381.The_Princess_and_the_Goblin?ac=1&from_search=true&qid=iykqwPefy5&rank=3]]<br>
[[Take book|Book3][$pile.delete ("$book3")]]<br>
<</linkappend>><br>
<</if>>
<<if $pile.includes ("$book4")>>
<<linkappend "$book4" t8n>><br>
[[Description|https://www.goodreads.com/book/show/29241353-magical-mission?ac=1&from_search=true&qid=hshVVEb32A&rank=1]]<br>
[[Take book|Book4][$pile.delete ("$book4")]]<br>
<</linkappend>><br>
<</if>>
<<if $pile.includes ("$book5")>>
<<linkappend "$book5" t8n>><br>
[[Description|https://www.goodreads.com/book/show/3.Harry_Potter_and_the_Sorcerer_s_Stone?ac=1&from_search=true&qid=A4GMqZxmJN&rank=1]]<br>
[[Take book|Book5][$pile.delete ("$book5")]]<br>
<</linkappend>><br>
<</if>>
<<if $pile.includes ("$book6")>>
<<linkappend "$book6" t8n>><br>
[[Description|https://www.goodreads.com/book/show/44442951-dog-man?ac=1&from_search=true&qid=sVSuIU4bsX&rank=1]]<br>
[[Take book|Book6][$pile.delete ("$book6")]]<br>
<</linkappend>><br>
<</if>>
<<if $pile.includes ("$book7")>>
<<linkappend "$book7" t8n>><br>
[[Description|https://www.goodreads.com/book/show/78418.The_Reptile_Room?from_search=true&from_srp=true&qid=xSjO7lUHH0&rank=1]]<br>
[[Take book|Book7][$pile.delete ("$book7")]]<br>
<</linkappend>><br>
<</if>>
<<if $pile.includes ("$book8")>>
<<linkappend "$book8" t8n>><br>
[[Description|https://www.goodreads.com/book/show/50734801-the-hobbit#other_reviews]]<br>
[[Take book|Book8][$pile.delete ("$book8")]]<br>
<</linkappend>><br>
<</if>>
<<if $pile.includes ("$book9")>>
<<linkappend "$book9" t8n>><br>
[[Description|https://www.goodreads.com/book/show/236053.Redwall#other_reviews]]<br>
[[Take book|Book9][$pile.delete ("$book9")]]<br>
<</linkappend>><br>
<</if>>
<<if $pile.includes ("$book10")>>
<<linkappend "$book10" t8n>><br>
[[Description|https://www.goodreads.com/book/show/1060958.Dealing_with_Dragons#other_reviews]]<br>
[[Take book|Book10][$pile.delete ("$book10")]]<br>
<</linkappend>><br>
<</if>>
<<if $pile.includes ("$book11")>>
<<linkappend "$book11" t8n>><br>
[[Description|https://www.goodreads.com/book/show/1094741.The_Neverending_Story#other_reviews]]<br>
[[Take book|Book11][$pile.delete ("$book11")]]<br>
<</linkappend>><br>
<</if>>
<<if $pile.includes ("$book12")>>
<<linkappend "$book12" t8n>><br>
[[Description|https://www.goodreads.com/book/show/23604390-the-princess-and-the-pony#other_reviews]]<br>
[[Take book|Book12][$pile.delete ("$book12")]]<br>
<</linkappend>><br>
<</if>>
<br>
[[Go back to the room|Bookpuzzleback]]<br>
<<if $booksheld.length gt 0>><<linkappend "Inventory:" t8n>> <br>$booksheld <br>[[Descriptions]]<</linkappend>><</if>><br>
<<if visited() % 7 is 0>>\
<<linkappend "Hint">>: Maybe the dragon likes books about other dragons?<</linkappend>>
<<endif>>\
<</nobr>><<nobr>>
The bookshelf is small and painted gold, with a dragon carved into the back. On the front is a small sign that reads "My favourite books". The bookshelf looks like it's designed to hold about five books.<br>
<<linkreplace "Place Book">>
<<if $booksonshelf.length lt 5 and $booksheld.length gt 0>> <br>Which book do you want to place?<br>
<<if $booksheld.includes ($book1)>>
$book1<br>
[[Description|http://search.ebscohost.com/login.aspx? direct=true&db=neh&tg=UI&an=120225&site=novp-live]]<br>
[[Place|Book1placed][$booksheld.delete
($book1)]]<br><br><</if>>
<<if $booksheld.includes ($book2)>>
$book2<br>
[[Description|https://www.goodreads.com/book/show/595586.Bark_George?ac=1&from_search=true&qid=rjdXSJL2Qm&rank=1]]<br>
[[Place|Book2placed][$booksheld.delete
($book2)]]<br><br><</if>>
<<if $booksheld.includes ($book3)>>
$book3<br>
[[Description|http://search.ebscohost.com/login.aspx? direct=true&db=neh&tg=UI&an=094340&site=novp-live]]<br> [[Place|Book3placed][$booksheld.delete($book3)]]<br><br> <</if>>
<<if $booksheld.includes ($book4)>>
$book4<br>
[[Description|http://search.ebscohost.com/login.aspx? direct=true&db=neh&tg=UI&an=10532414&site=novp-live]]<br>
[[Place|Book4placed][$booksheld.delete ($book4)]]<br><br> <</if>>
<<if $booksheld.includes ($book5)>>
$book5<br>
[[Description|https://www.goodreads.com/book/show/3.Harry_Potter_and_the_Sorcerer_s_Stone?ac=1&from_search=true&qid=A4GMqZxmJN&rank=1]]<br> [[Place|Book5placed][$booksheld.delete ($book5)]]<br><br> <</if>>
<<if $booksheld.includes ($book6)>>
$book6<br>
[[Description|https://www.goodreads.com/book/show/44442951-dog-man?ac=1&from_search=true&qid=sVSuIU4bsX&rank=1]]<br> [[Place|Book6placed][$booksheld.delete ($book6)]]<br><br> <</if>>
<<if $booksheld.includes ($book7)>>
$book7<br>
[[Description|https://www.goodreads.com/book/show/78418.The_Reptile_Room?from_search=true&from_srp=true&qid=xSjO7lUHH0&rank=1]]<br> [[Place|Book7placed][$booksheld.delete ($book7)]]<br><br> <</if>>
<<if $booksheld.includes ($book8)>>
$book8<br>
[[Description|https://www.goodreads.com/book/show/50734801-the-hobbit#other_reviews]]<br> [[Place|Book8placed][$booksheld.delete ($book8)]]<br><br> <</if>>
<<if $booksheld.includes ($book9)>>
$book9<br>
[[Description|https://www.goodreads.com/book/show/236053.Redwall#other_reviews]]<br>
[[Place|Book9placed][$booksheld.delete ($book9)]]<br><br> <</if>>
<<if $booksheld.includes ($book10)>>
$book10<br>
[[Description|https://www.goodreads.com/book/show/1060958.Dealing_with_Dragons#other_reviews]]<br>
[[Place|Book10placed][$booksheld.delete ($book10)]]<br><br> <</if>>
<<if $booksheld.includes ($book11)>>
$book11<br>
[[Description|https://www.goodreads.com/book/show/1094741.The_Neverending_Story#other_reviews]]<br>
[[Place|Book11placed][$booksheld.delete ($book11)]]<br><br> <</if>>
<<if $booksheld.includes ($book12)>>
$book12<br>
[[Description|https://www.goodreads.com/book/show/23604390-the-princess-and-the-pony#other_reviews]]<br>
[[Place|Book12placed][$booksheld.delete ($book12)]]<br><br> <</if>>
<<elseif $booksheld.length is 0>><br>You aren't carrying any books!
<<elseif $booksonshelf.length eq 5>><br>The shelf is full.<</if>>
<</linkreplace>>
<br>
<<linkreplace "Take Book">><<if $booksonshelf.length is 0>><br>There are no books here to take!<<else>><br>Which book do you want to take?<br>
<<if $booksonshelf.includes ($book1)>>
$book1<br>
[[Description|http://search.ebscohost.com/login.aspx? direct=true&db=neh&tg=UI&an=120225&site=novp-live]]<br>
[[Take|Book1take][$booksonshelf.delete
($book1)]]<br><br><</if>>
<<if $booksonshelf.includes ($book2)>>
$book2<br>
[[Description|https://www.goodreads.com/book/show/595586.Bark_George?ac=1&from_search=true&qid=rjdXSJL2Qm&rank=1]]<br>
[[Take|Book2take][$booksonshelf.delete
($book2)]]<br><br><</if>>
<<if $booksonshelf.includes ($book3)>>
$book3<br>
[[Description|http://search.ebscohost.com/login.aspx? direct=true&db=neh&tg=UI&an=094340&site=novp-live]]<br>
[[Take|Book3take][$booksonshelf.delete ($book3)]]<br><br>
<</if>>
<<if $booksonshelf.includes ($book4)>>
$book4<br>
[[Description|http://search.ebscohost.com/login.aspx? direct=true&db=neh&tg=UI&an=10532414&site=novp-live]]<br> [[Take|Book4take][$booksonshelf.delete ($book4)]]<br><br> <</if>>
<<if $booksonshelf.includes ($book5)>>
$book5<br>
[[Description|https://www.goodreads.com/book/show/3.Harry_Potter_and_the_Sorcerer_s_Stone?ac=1&from_search=true&qid=A4GMqZxmJN&rank=1]]<br>
[[Take|Book5take][$booksonshelf.delete ($book5)]]<br><br> <</if>>
<<if $booksonshelf.includes ($book6)>>
$book6<br>
[[Description|https://www.goodreads.com/book/show/44442951-dog-man?ac=1&from_search=true&qid=sVSuIU4bsX&rank=1]]<br> [[Take|Book6take][$booksonshelf.delete ($book6)]]<br><br> <</if>>
<<if $booksonshelf.includes ($book7)>>
$book7<br>
[[Description|https://www.goodreads.com/book/show/78418.The_Reptile_Room?from_search=true&from_srp=true&qid=xSjO7lUHH0&rank=1]]<br> [[Take|Book7take][$booksonshelf.delete ($book7)]]<br><br> <</if>>
<<if $booksonshelf.includes ($book8)>>
$book8<br>
[[Description|https://www.goodreads.com/book/show/50734801-the-hobbit#other_reviews]]<br> [[Take|Book8take][$booksonshelf.delete ($book8)]]<br><br> <</if>>
<<if $booksonshelf.includes ($book9)>>
$book9<br>
[[Description|https://www.goodreads.com/book/show/236053.Redwall#other_reviews]]<br>
[[Take|Book9take][$booksonshelf.delete ($book9)]]<br><br> <</if>>
<<if $booksonshelf.includes ($book10)>>
$book10<br>
[[Description|https://www.goodreads.com/book/show/1060958.Dealing_with_Dragons#other_reviews]]<br>
[[Take|Book10take][$booksonshelf.delete ($book10)]]<br><br> <</if>>
<<if $booksonshelf.includes ($book11)>>
$book11<br>
[[Description|https://www.goodreads.com/book/show/1094741.The_Neverending_Story#other_reviews]]<br>
[[Take|Book11take][$booksonshelf.delete ($book11)]]<br><br> <</if>>
<<if $booksonshelf.includes ($book12)>>
$book12<br>
[[Description|https://www.goodreads.com/book/show/23604390-the-princess-and-the-pony#other_reviews]]<br>
[[Take|Book12take][$booksonshelf.delete ($book12)]]<br><br> <</if>>
<</if>>
<</linkreplace>><br><br>
[[Go back to the room|Bookpuzzleback]] <br>
<<if $booksheld.length gt 0>><<linkappend "Inventory:" t8n>> <br>$booksheld <br>[[Descriptions]]<</linkappend>><</if>>
<</nobr>>
The beanbag chair is large and comfortable looking, excepting a few spots where it looks a little charred....
[[Back to the room|Bookpuzzleback]] <<nobr>>
<<if $booksonshelf.includes ($book1) and $booksonshelf.includes ($book5) and $booksonshelf.includes ($book8) and $booksonshelf.includes ($book10) and $booksonshelf.includes ($book11)>>
You try the door and find the lock has opened!<br>
<if booksheld.length gt 0> You drop the rest of the books you are carrying back in the pile.</if>
You step through the door and find yourself in yet another room, though this one is much smaller. There is nothing in this room except for what appears to be some wooden cabinets mounted on the wall.<br>
<<linkreplace "Examine the cabinets">>
There are four separate cabinets mounted on the wall with double
doors opening from the center. There are lit candles on either side of each cabinet. <br>
[[Open the first cabinet|StoryPuzzle1]]<br>
[[Open the second cabinet|Cabinet locked]]<br>
[[Open the third cabinet|Cabinet locked]]<br>
[[Open the fourth cabinet|Cabinet locked]]
<</linkreplace>>
<<else>> The door is locked. <br>
[[Go back to the room|Bookpuzzleback]] <</if>>
<</nobr>>You take $book1 from the pile.
[[Examine the pile of books]]
[[Examine the bookshelf]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book1)>>You take $book2 from the pile.
[[Examine the pile of books]]
[[Examine the bookshelf]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book2)>>You take $book3 from the pile.
[[Examine the pile of books]]
[[Examine the bookshelf]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book3)>>You take $book4 from the pile.
[[Examine the pile of books]]
[[Examine the bookshelf]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book4)>>You take $book5 from the pile.
[[Examine the pile of books]]
[[Examine the bookshelf]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book5)>>You take $book6 from the pile.
[[Examine the pile of books]]
[[Examine the bookshelf]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book6)>>You take $book7 from the pile.
[[Examine the pile of books]]
[[Examine the bookshelf]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book7)>>You take $book8 from the pile.
[[Examine the pile of books]]
[[Examine the bookshelf]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book8)>>You take $book9 from the pile.
[[Examine the pile of books]]
[[Examine the bookshelf]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book9)>>You take $book10 from the pile.
[[Examine the pile of books]]
[[Examine the bookshelf]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book10)>>You take $book11 from the pile.
[[Examine the pile of books]]
[[Examine the bookshelf]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book11)>>You take $book12 from the pile.
[[Examine the pile of books]]
[[Examine the bookshelf]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book12)>>The room is large, yet somehow cozy. The dirt floor has a nice carpet thrown over it, and there is an enormous bean bag chair in the corner. On one wall is a huge magnifying glass, much bigger than any person would ever be able to lift. In one corner is a pile of books, and against one wall is a small shelf painted gold. Across from the door you came through there is another large door.
[[Examine the pile of books]]
[[Examine the bookshelf]]
[[Examine the beanbag chair]]
[[Examine the painting]]
[[Try the door]]
<<if $booksheld.length gt 0>><<linkappend "Inventory:" t8n>> <br>$booksheld <br>[[Descriptions]]<</linkappend>><</if>>You place $book1 on the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksonshelf.push ($book1)>>You place $book2 on the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksonshelf.push ($book2)>>You place $book3 on the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksonshelf.push ($book3)>>You place $book4 on the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksonshelf.push ($book4)>>You place $book5 on the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksonshelf.push ($book5)>>You place $book6 on the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksonshelf.push ($book6)>>You place $book7 on the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksonshelf.push ($book7)>>You place $book8 on the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksonshelf.push ($book8)>>You place $book9 on the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksonshelf.push ($book9)>>You place $book10 on the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksonshelf.push ($book10)>>You place $book11 on the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksonshelf.push ($book11)>>You place $book12 on the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksonshelf.push ($book12)>>You take $book1 off the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book1)>>You take $book2 off the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book2)>>You take $book3 off the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book3)>>You take $book4 off the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book4)>>You take $book5 off the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book5)>>You take $book6 off the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book6)>>You take $book7 off the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book7)>>You take $book8 off the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book8)>>You take $book9 off the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book9)>>You take $book10 off the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book10)>>You take $book11 off the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book11)>>You take $book12 off the shelf.
[[Examine the bookshelf]]
[[Examine the pile of books]]
[[Go back to the room|Bookpuzzleback]]
<<set $booksheld.push ($book12)>><<nobr>>
<<if $booksheld.includes ($book1)>>
<<linkappend "$book1" t8n>><br>
[[Description|https://www.goodreads.com/book/show/113436.Eragon?from_search=true&from_srp=true&qid=dERlU9OQEE&rank=1]]<br>
<</linkappend>><br>
<</if>>
<<if $booksheld.includes ($book2)>>
<<linkappend "$book2" t8n>><br>
[[Description|https://www.goodreads.com/book/show/595586.Bark_George#other_reviews]]<br>
<</linkappend>><br>
<</if>>
<<if $booksheld.includes ($book3)>>
<<linkappend "$book3" t8n>><br>
[[Description|https://www.goodreads.com/book/show/444381.The_Princess_and_the_Goblin?ac=1&from_search=true&qid=iykqwPefy5&rank=3]]<br>
<</linkappend>><br>
<</if>>
<<if $booksheld.includes ($book4)>>
<<linkappend "$book4" t8n>><br>
[[Description|https://www.goodreads.com/book/show/29241353-magical-mission?ac=1&from_search=true&qid=hshVVEb32A&rank=1]]<br>
<</linkappend>><br>
<</if>>
<<if $booksheld.includes ($book5)>>
<<linkappend "$book5" t8n>><br>
[[Description|https://www.goodreads.com/book/show/3.Harry_Potter_and_the_Sorcerer_s_Stone?ac=1&from_search=true&qid=A4GMqZxmJN&rank=1]]<br>
<</linkappend>><br>
<</if>>
<<if $booksheld.includes ($book6)>>
<<linkappend "$book6" t8n>><br>
[[Description|https://www.goodreads.com/book/show/44442951-dog-man?ac=1&from_search=true&qid=sVSuIU4bsX&rank=1]]<br>
<</linkappend>><br>
<</if>>
<<if $booksheld.includes ($book7)>>
<<linkappend "$book7" t8n>><br>
[[Description|https://www.goodreads.com/book/show/78418.The_Reptile_Room?from_search=true&from_srp=true&qid=xSjO7lUHH0&rank=1]]<br>
<</linkappend>><br>
<</if>>
<<if $booksheld.includes ($book8)>>
<<linkappend "$book8" t8n>><br>
[[Description|https://www.goodreads.com/book/show/50734801-the-hobbit#other_reviews]]<br>
<</linkappend>><br>
<</if>>
<<if $booksheld.includes ($book9)>>
<<linkappend "$book9" t8n>><br>
[[Description|https://www.goodreads.com/book/show/236053.Redwall#other_reviews]]<br>
<</linkappend>><br>
<</if>>
<<if $booksheld.includes ($book10)>>
<<linkappend "$book10" t8n>><br>
[[Description|https://www.goodreads.com/book/show/1060958.Dealing_with_Dragons#other_reviews]]<br>
<</linkappend>><br>
<</if>>
<<if $booksheld.includes ($book11)>>
<<linkappend "$book11" t8n>><br>
[[Description|https://www.goodreads.com/book/show/1094741.The_Neverending_Story#other_reviews]]<br>
<</linkappend>><br>
<</if>>
<<if $booksheld.includes ($book12)>>
<<linkappend "$book12" t8n>><br>
[[Description|https://www.goodreads.com/book/show/23604390-the-princess-and-the-pony#other_reviews]]<br>
<</linkappend>><br>
<</if>>
<br>[[Go back to the room|Bookpuzzleback]]<br>
[[Examine the pile of books]]<br>
[[Examine the bookshelf]]
<</nobr>><<nobr>>
You open the doors to the first cabinet. There is a large painting hung up inside on the back wall. Underneath there are wood panels with words printed on them. Some of the blocks appear to spin to show another side. On the right side there is a large wooden button, painted red. <br>
<p style="text-align:center;"> <img src="https://i.imgur.com/XADJicP.jpg" alt="A red dragon sits on top of a blue mountain range" width="815 px"> </p>
<<linkreplace "The text reads...." t8n>>
"Once upon a time, there was a ferocious, bright <<cycle "$colour1" autoselect>>
<<option "black">>
<<option "red">>
<<option "gold">>
<<option "indigo">>
<</cycle>>
<<cycle "$creature" autoselect>>
<<option "unicorn">>
<<option "gryphon">>
<<option "sphinx">>
<<option "dragon">>
<</cycle>>
who lived in the
<<cycle "$colour2" autoselect>>
<<option "purple">>
<<option "brown">>
<<option "blue">>
<<option "grey">>
<</cycle>> mountains."
<br>
[[Press the button|StoryPuzzle2]]
<</linkreplace>>
<</nobr>><<nobr>>
<<if $colour1 is "red" and $creature is "dragon" and $colour2 is "blue">>
As you press the button, the doors to the cabinet swing open on their own. Just like the first, there is a painting, a series of wooden blocks, and a button.
<p style="text-align:center;"> <img src="https://i.imgur.com/l1ArT15.jpg" alt="A red dragon sits on top of a crag, a treasure chest, bicycle, and skateboard sit behind him. Several knights are charging on horseback towards him." width="815 px"> </p>
<<linkreplace "It looks like the story continues from the last cabinet...." t8n>>
Everyone knew that the dragon had an enormous hoard of
<<cycle "$hoard" autoselect>>
<<option "bubblegum">>
<<option "junk">>
<<option "rocks">>
<<option "treasure">>
<<option "marbles">>
<<option "video games">>
<<option "bouncy balls">>
<</cycle>>.
Many
<<cycle "$foes" autoselect>>
<<option "wizards">>
<<option "rogues">>
<<option "princesses">>
<<option "princes">>
<<option "knights">>
<<option "sorceresses">>
<</cycle>>
came to fight him to try and steal his hoard away from him... <br>
[[Press the button|StoryPuzzle3]]
<</linkreplace>>
<<else>> [[Try Again|StoryPuzzle1]] <</if>>
<</nobr>><<nobr>><<if $hoard is "treasure" and $foes is "knights">>
The third cabinet swings open!
<p style="text-align:center;"> <img src="https://i.imgur.com/f120NIl.jpg" alt="A red dragon sits on top of a crag with a pile of treasure behind him. The knights that were charging towards him are now running away." width="815 px"></p>
<<linkreplace "The story continues...." t8n>>
...But he always
<<cycle "$verb" autoselect>>
<<option "blew">>
<<option "tickled">>
<<option "yawned">>
<<option "scared">>
<</cycle>>
them away because he was so
<<cycle "$adjective" autoselect>>
<<option "cool">>
<<option "awesome">>
<<option "strong">>
<<option "amazing">>
<<option "clever">>
<</cycle>>.<br>
[[Press the button|StoryPuzzle4]]
<</linkreplace>>
<<else>> [[Try Again|StoryPuzzle2]]<</if>>
<</nobr>><<nobr>>
<<if $verb is "scared">>
<p style="text-align:center;"> <img src="https://i.imgur.com/T3J8Jos.png" alt="The dragon sits in front of the mouth of a cave all alone. A tear runs down his cheek." width="815 px"></p>
Eventually, news of how <<cycle "$adjective2" autoselect>>
<<option "sleepy">>
<<option "peckish">>
<<option "fierce">>
<<option "lackadaisical">>
<</cycle>>
the dragon was spread throughout the <<cycle "$place" autoselect>>
<<option "house">>
<<option "ocean">>
<<option "library">>
<<option "kingdom">>
<</cycle>> and everyone became afraid of him. Everyone stopped coming up the
<<cycle "$adjective2" autoselect>>
<<option "mountain">>
<<option "ladder">>
<<option "tree">>
<<option "flagpole">>
<</cycle>>.
This left the dragon
<<cycle "$whitesnake" autoselect>>
<<option "all alone">>
<<option "on his own">>
<<option "lonely">>
<<option "forlorn">>
<</cycle>>.
<br>
[[Press the button|StoryPuzzleEnd]]
<<else>>[[Try Again|StoryPuzzle3]]<</if>>
<</nobr>><<if $adjective2 is "fierce" or $adjective2 is "peckish" and $place is "kingdom">> As you push the button, you hear a grinding noise. You look and see part of the stone wall of the cave slide to the side, revealing a passageway!
[[Go through|Dragon Room]]
<<else>> [[Try Again|StoryPuzzle4]] <</if>>There are no handles on the cabinet. You try pulling on the bottom edge, but the cabinet remains tightly shut.
[[Open the first cabinet|StoryPuzzle1]]
[[Open the second cabinet|Cabinet locked]]
[[Open the third cabinet|Cabinet locked]]
[[Open the fourth cabinet|Cabinet locked]]The passageway is dim and tight, but you manage to make your way through, feeling along the sides as it twists and turns.
<<linkreplace "Keep moving" t8n>> You tirelessly press on and [[emerge]]...<</linkreplace>>The <<linkappend "dragon" t8n>> (*GULP*) <</linkappend>> looks at you and grins an unsettling, toothy smile.
<img src="https://i.imgur.com/2vcUKZv.png?1" style="float: left;" alt="A red dragon in a playful, pouncing pose." width=400px>
<h7> "Hello adventurer!" </h7> the dragon says in a deep, rumbling voice.
<h7> "Congratulations! No one has ever finished my game before." </h7>
<<linkappend "Game?" t8n>> you ask, perplexed.
<h7> "Yes, my game. You see, people everywhere kept coming to steal my hoard of treasure. Every time I scared them away, but this meant I had no one to play with. So I used my hoard and my magic to make this cave instead. Watching people try to solve my puzzles is much more entertaining than just scaring them away." </h7>
You look around the room and see that it is filled with origami paper, books, books, crossword puzzles, art supplies, and all sorts of games for single players. Wait...is the dragon...[[lonely]]?
<</linkappend>>The dragon looks somewhat embarassed, and if he weren't so red you would swear he was blushing.
<img src="https://i.imgur.com/Oiobg0B.png" style="float: right;" alt="A red dragon, laying on the floor. There is a faint pink blush across his cheeks." width=400px>
<h7> "I wouldn't say __lonely__"</h7> the dragon protests.
<h7> "I'm a fierce dragon y'know. I don't __need__ friends. But...you know, I don't mind having visitors if they don't try to steal from me or hurt my feelings. But I couldn't just let anyone in. I had to make sure they weren't just going to run off with my stuff! And that they were clever enough to keep up with me."</h7>
So this whole time the dragon was just looking for...[[a friend]]?The dragon twiddles his claws together.
<h7> "Wellllll...I wouldn't put it __that__ way."</h7> he protests.
<img src="https://i.imgur.com/BuGj3eP.png?1" style="float: right;" alt="A red dragon sitting upright, arms bent in front of him." width=400px>
<h7> "But...y'know...I would much rather make friends with people who come here than to have to scare them off. And you seem like a very nice $class. And since you bring it up, I think we __could__ be very good friends. Sooooo...What do you say, $playername? Will you be my friend?"</h7>
You think about this for a while and decide that the whole thing sounds...
[[Awesome!]]
[[So not cool!]]Being best friends with a dragon? That sounds AWESOME! You tell the dragon you'd love to be his friend. The dragon looks so happy he might cry. Just wait til he meets your <<linkappend "friends!" t8n>> That's right, your friends! Are they still waiting for you? You better go check!
You take the dragon's claw and ask him to lead you out of the cave. You chatter on about your friends and how much fun the four of you are going to have.
<img src="https://i.imgur.com/Kp63Fl2.png?1" style="float: left;" alt="A red dragon, laying on the floor." width=400px>
The dragon leads you up a winding passage and you emerge at the mouth of the cave where you see your friends waiting for you. They are looking worried and discussing how to rescue you when they look up and suddenly look TERRIFIED! You rush over to reassure them and to introduce them to your new friend. The dragon stands sheepisly to the side as you explain (Who knew dragons could be so shy?). As your friends begin to understand, they all beam and run over to the dragon, eager to plan your next adventure with your new party.
As for the treasure, you all leave knowing you've found the best treasure of all. A new friend.
So ends the tale of $playername, the $descriptorselect $class. Friend to dragons.
The end.
[[Credits]]
<</linkappend>>What?! Setting up a labrynth of puzzles to make people spend time with you? That's so not cool! If the dragon wants to make friends, he should work on himself rather than resort to trickery and entrapment!
<img src="https://i.imgur.com/FTRemDM.png?1" style="float: right;" alt="A red dragon sitting upright. A small flame is coming from his mouth." width=400px>
You look up at the dragon and he looks CROSS. Did you say all of that aloud? <<linkappend "Uh Oh!" t8n>> The dragon has taken a deep breath and looks like he's about to breathe fire! From just behind him, you see another passage that appears to be headed up and out.
[[RUN!]]<</linkappend>>You dart past the dragon and run to the passage. You make it in, having taken the dragon by surprise, but you've definitely upset him! You can hear him behind you, charging after. You run and run, the passageway sloping upward until you see a light at the other end. You burst outside and see your friends there waiting for you.
You shout to warn them, and suddenly hear the dragon emerge behind you! You and your two friends race down the hill, the dragon roaring behind you:
<img src="https://i.imgur.com/6pf5LzQ.png" style="float: right;" alt="An angry red dragon breathing fire toward the floor." width=800px>
<h7>@@.shudder;"AND DON'T COME BACK!"@@</h7>
You make it to the bottom of the hill, huffing and puffing. When you catch your breath, you notice your friends looking at you quizzically. You grin, and begin to recount your adventure as the three of you make your way back home. After all, a good tale is as good as a <<linkappend "treasure" t8n>> Well...maybe almost as good<</linkappend>>.
So ends the tale of $playername, the $descriptorselect $class. No friend to dragons.
THE END
<<timed 3s t8n>>[[Credits]]<</timed>>
<p class="dragon">...face to face with a...DRAGON!</p>
<<timed 3s t8n>>@@.shudder;<p class="new_font">[[YIKES!!!]]</p>@@<</timed>>
This escape room was created for Clarington Public Library's TD Summer Reading Club Program. For more information, click [[here|http://clarington-library.on.ca/src2020]].
The dragon background element was created with scale photoshop brushes from user goodiebagstock and can be found [[here|https://www.deviantart.com/goodiebagstock/art/Scales-Brushes-133659643]].
All dragon images were provided through freepik.com and have been modified. <a href="http://www.freepik.com">Designed by macrovector / Freepik</a>
Thank you for playing!
[[Play Again|Start]]<div id="clear"> <img src="https://i.imgur.com/ZSveSF3.png" alt="A framed picture of a purple dinosaur on an orange background. The dinosaur is using an extendable arm to hold a book in order to read it." width="815 px"> </div>
What a lovely <span class ="hidden">[[painting!]]</span>
[[Go back|Bookpuzzleback]]<img src="https://i.imgur.com/anabVFT.png" alt="The back of a framed painting. The words 'SRC-NOGARD' are written on the back." width="815 px">
What's this?! Looks like you found a hidden code! Congrats! The first two people to send this code to <p><a href="mailto:info@clarington-library.on.ca">info@clarington-library.on.ca</a></p> will win a prize! Were you fast enough?
[[Back to the game|Bookpuzzleback]]